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Craft10 min read

The seven ways a novelist tells you something — and why you need all of them

Every novelist has access to seven distinct ways of delivering information to the reader. Most new writers use two. The difference between a draft that feels thin and one that feels rich is almost always found in the five they're leaving on the table.

The two-mode trap

If you've ever read back a chapter of your own writing and felt something was missing, that it felt flat, or surface-level, or like a transcript of events rather than an experience, narrative mode imbalance is often the culprit.

New writers tend to default to two modes: dialogue (characters talking) and external observation (what the POV character sees and notices). Both are natural.

Dialogue feels immediate and alive. Observation feels grounded. The problem is that a story built entirely on these two modes gives the reader access only to the surface of the world, what's visible and audible, with no way in to the interior.

Readers don't just want to watch characters. They want to be them — to inhabit their fear, reason through their choices, understand the weight of what they're carrying.

That access requires modes that go beneath the surface. And those modes need to be learned deliberately, because they don't come as naturally as the instinct to write what's seen and said. This isn't a flaw unique to new writers. It's a tendency that gets reinforced by every screenplay, TV show, and visual medium we consume.

These formats can only show surfaces by definition. Moving to fiction means learning to use the tools that film can't.

Here are all seven modes, what each one does, and what it can't do that the others can.

1. Dialogue

Words spoken aloud between characters, including the tags and action beats that surround them. The most immediate mode: it happens in real time and carries the energy of direct exchange.

Example "You weren't supposed to be here," she said. Marcus set the lantern on the table. "Neither were you."

What it does well: Creates pace, reveals character through voice, generates conflict, advances plot in real time. What it can't do: Access private thought. Deliver information a character wouldn't say aloud. Slow down for interiority or reflection. Overused, it produces a story that reads like a script.

2. External observation

What the point-of-view character sees, hears, smells, tastes, and physically feels. Grounds the reader in the scene and establishes the world as it appears to this particular person.

Example The lantern cast long shadows across the stone floor. Somewhere below, water dripped in slow, irregular intervals, a sound she had stopped hearing months ago and now suddenly couldn't ignore.

What it does well: Anchors the reader in place and time. Establishes atmosphere. Characterizes through what the POV character notices (and doesn't). What it can't do: Access thought or feeling directly. Explain history or context. Deliver the meaning behind what's perceived, only the perception itself.

3. Interior monologue

The unfiltered inner voice of the POV character: their active thoughts, reactions, and reasoning delivered directly to the reader. Often marked by first-person phrasing within third-person narration, or by italics in some styles.

Example She watched him set the lantern down as if he owned the place. He always does that, she thought. Walks into rooms like they've been waiting for him. Like the whole world is just scenery arranged for his benefit.

What it does well: Creates intimacy. Lets the reader see the gap between what a character thinks and what they say. Reveals self-deception, fear, longing, and reasoning that behavior alone can't convey. What it can't do: Deliver objective information the character doesn't have. Replace action. Overused, it bogs down pace and can feel self-indulgent.

The most underused mode Interior monologue is what most new writers reach for least, yet it's what makes the difference between a reader watching your protagonist and a reader becoming them. If your chapters feel emotionally distant, this is usually the first place to look.

4. Free indirect discourse

The most sophisticated of the seven modes, and the hardest to define. Free indirect discourse blends the narrator's third-person voice with the character's first-person perspective without quotation marks or "she thought." The narrator speaks, but in the character's idiom, with the character's priorities and blind spots.

Example She watched him set the lantern down. Of course he was here. Of course he had found this place too. Marcus had a talent for arriving exactly where he wasn't wanted, wearing that expression that suggested he found the whole situation mildly amusing rather than the catastrophe it clearly was. No "she thought." No quotation marks. But whose judgment is "clearly was"? The narrator's or hers? Both. That's free indirect discourse.

What it does well: Creates deep intimacy without the explicit signposting of interior monologue. Allows irony: the reader can see the character's bias while inhabiting it. Feels literary and sophisticated when done well. What it can't do: Work without a strong established character voice. Beginners sometimes slide into it accidentally and create confusion about whose perspective the reader is in. What it can't do: Work without a strong established character voice. Beginners sometimes slide into it accidentally and create confusion about whose perspective the reader is in.

5. Exposition

The narrator directly delivers information the reader needs, about the world, the rules of the setting, the social context, the history of a situation. In epic fantasy especially, exposition is unavoidable. The craft is in making it feel earned rather than dumped.

Example The catacombs beneath the old quarter had been sealed for sixty years — since the Collapse, when the city above had been rebuilt on the assumption that what was buried beneath it would stay that way. Most of the time, that assumption held.

What it does well: Efficiently delivers context that can't be shown in scene. Establishes scope and history. When anchored to a character's awareness, it can feel natural rather than authorial. What it can't do: Create emotional engagement on its own. Overused, especially in early chapters, it produces the dreaded "info dump" that sends readers to the next book on their shelf.

6. Backstory & memory

The character's past delivered through active memory, embedded reference, or flashback. Distinct from exposition in that it's filtered through a character's subjective experience of their own history, which means it carries emotion, distortion, and selectivity that straight exposition doesn't.

Example She had been in catacombs like this once before, years ago, following her brother through tunnels that smelled exactly like these — damp stone and old iron and something organic she had never wanted to identify. He had told her to stay close. She hadn't. She still thought about that.

What it does well: Delivers history with emotional weight. Reveals character through what they remember and how. Creates resonance between past and present. What it can't do: Replace present-tense momentum. A scene that keeps dipping into memory loses its forward energy. Backstory works best delivered in small doses, precisely placed.

7. Scene-level showing

Action and behavior that reveals character, relationship, or world without commentary. The reader is trusted to infer the meaning. Not the same as observation (which is filtered through the POV character's perception); scene-level showing is closer to the camera in a film, recording what happens and letting the audience make the connection.

Example Marcus picked up the lantern. Set it back down. Picked it up again. Walked three steps toward the door, stopped, and turned back. He did this twice more before finally sitting on the floor with his back against the wall and his arms across his knees. No thought given. No explanation offered. The reader understands exactly what this means, and it lands harder than any interior monologue could.

What it does well: Trusts the reader. Creates the most durable emotional impressions: what readers infer themselves they believe more deeply than what they're told. Rewards attentive reading. What it can't do: Deliver complex or specific information efficiently. Ambiguous behavior without enough context can confuse rather than resonate.

What Sanderson does, and why it works

Brandon Sanderson's The Way of Kings is an unusually good text for studying narrative mode because he cycles through all seven, often within a single scene, with a deliberateness that repays close reading.

The Kaladin chapters in particular demonstrate the layering clearly. A typical sequence might open with external observation (the highstorm arriving), shift into scene-level showing (the bridgemen's behavior), move into exposition (the mechanics of bridge runs), then drop into interior monologue (Kaladin's assessment of his situation), before settling into free indirect discourse as the scene intensifies and his perspective saturates the narration.

What makes this feel natural rather than mechanical is that each mode shift is motivated. Sanderson moves from observation to interiority when the external world triggers an internal reaction, and from interiority back to action when the thought has been given its weight. The modes serve the scene rather than the scene serving the modes.

The Sanderson exercise Pick any ten-page section from The Way of Kings, particularly a Kaladin chapter, and read it with a highlighter for each mode. You'll find all seven present, usually in short alternating passages. The variety is what creates the sense of fullness. No single mode runs for more than a page or two before another one appears.

The self-audit — applying this to your own work

Here's a practical exercise you can do right now on any chapter you've written.

Print or paste your chapter into a fresh document You need to be able to mark it up. If you're doing this digitally, use seven highlight colors, one per mode.

Highlight each passage by its dominant mode Don't overthink the edges; a mixed paragraph gets the color of its primary function. Dialogue is easy. Observation is easy. The harder ones are FID vs. interior monologue: if there's an explicit "she thought" or italics, it's interior monologue. If the character's voice has simply taken over the narration without signposting, it's FID.

Step back and look at the color distribution What's dominant? What's missing entirely? Most new writers will see a page that's almost entirely two colors, dialogue and observation. That's useful data.

Find a long run of a single mode and break it Look for any stretch of three or more paragraphs in the same mode. That's where the prose is probably going flat. Ask: what would a different mode add here? A long dialogue exchange with no interiority is missing the reader's window into what the characters are actually feeling beneath the words.

Identify your weakest mode and practice it Whichever color is almost absent from your audit is probably the mode you're least comfortable with. That's the one to develop deliberately. Write a scene that foregrounds it, even if the result feels awkward at first. Comfort with a mode comes from use, not from thinking about it.

Here's what a well-balanced chapter's mode distribution might look like compared to a dialogue-heavy one:

Balanced Chapter: Dialogue - 22=%, Obs - 18%, Interior - 20%, FID - 14%, Exp - 10%, Back. - 8%, Show - 8%

Now available in WolfScribed

Narrative mode analysis is now available in WolfScribed. Run an analysis on any chapter and see your mode breakdown alongside your other feedback. The goal isn't to hit specific percentages, but to surface patterns you can't see from inside the prose. A chapter that's 80% dialogue isn't automatically wrong, but it should be a deliberate choice, not an invisible habit.

Key Takeaways

  • Every novelist has access to seven distinct ways of delivering information to the reader. Most new writers use two. The difference between a draft that feels thin and one that feels rich is almost always found in the five they're leaving on the table.
  • The Sanderson exercise Pick any ten-page section from The Way of Kings — particularly a Kaladin chapter — and read it with a highlighter for each mode. You'll find all seven present, usually in short alternating passages. The variety is what creates the sense of fullness. No single mode runs for more than a page or two before another one appears.

Try it in WolfScribed

Open a project and use the Scene Planner to put these ideas into practice.

Get started free